FFVII CC cutscenes (CGI) in high quality - last post by @ May 6, 2011 best secret in final fantasy *MAJOR FFVII SPOILERS* - last post by @ Jun 3, 2006 Categories. Final Fantasy XIII-2 CGI-Cutscene HD - How Lightning became Etros Champion. The greatest bad movie ever made - Duration. Final Fantasy XIII-2 CGI-Cutscene HD. Subreddit for all things Final Fantasy! It's entirely possible this digital download version (which never existed before until now) is a new custom version of. I will keep this spoiler free for the sake of conversation. Final Fantasy for a long time has been known for it's beautiful. Jump to content. FF XV Final Fantasy XV - The End of CGI Cutscenes? (self.FinalFantasy) submitted 1 year ago * by Schwahn. Then we got XIII-2, which had like. For Final Fantasy VII Remake on the PlayStation 4, a GameFAQs message board topic titled 'CGI cutscenes'.
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Xenoverse 2 Cgi Cutscenes
The following is a list of version differences between the various versions of Final Fantasy XIII.
PlayStation 3 and Xbox 360Edit
The following is a list of differences between the PlayStation 3 version and the Xbox 360 version.[1]
PlayStation 3 | Xbox 360 | |
---|---|---|
Distribution | 1 Blu-ray Disc | 3 DVD-ROM DL |
Data Size | 37.6 GB | 18.3 GB |
Install Option | Not available | The player can install the game to the hard drive. |
Resolutions | 1080p (upscaled from 720p) | 576p |
CGI Cutscenes | 720p uncompressed | 720p high compression |
Trophies/Achievements | 35 Trophies | 34 Achievements |
Japanese versionEdit
- Original release.
North American and European versionsEdit
- Lip-syncing in cutscenes were re-edited to match the English voice overs.
- The vocal theme songs are different from the original Japanese release. 'Eternal Love' is replaced with 'Serah's Theme', and 'Kimi ga Iru Kara' is replaced with 'My Hands'. Additionally, while both versions feature English-language versions of the themes 'Serah's Theme' and 'The Sunleth Waterscape,' the lyrics were changed for the English-language version. The song 'Chocobos of Cocoon - Chasing Dreams' is in Japanese in the original release, but is changed to English for localized version.
Asian versionEdit
- Japanese voice overs only. English, Chinese, and Korean subtitles/menu.
- Background musics remain the same as the original Japanese version.
Japanese re-released versionsEdit
- Ability to change the battle difficulty between Easy and Normal (Ultimate Hits International Edition for Xbox 360, the PS3 version requires a patch update).
Microsoft Windows and SteamEdit
- Screen resolution is locked to 1280×720. This was fixed in the December 2014 patch, but only for gameplay. Pre-rendered cutscenes remain in 720p.
- Runs at up to 60 frames per second.
- An option to choose between English and Japanese audio in the North American and Europe versions. The Asian version only has Japanese audio.
- Background music for both version is English- North American version only.
- Cloud saving (via Steam Cloud).
- Steam Trading Cards.
- Mouse can be used to rotate camera angle.
- Ability to change the battle difficulty between Easy and Normal.
- Ability to adjust the battle speed between Normal and Slow.
- New options were added to the Settings menu:
- Keyboard Settings - Assign keys for when using keyboard control.
- Gamepad Controls - Check the control scheme for when using a gamepad controller.
- On-screen Button Explanations - Choose between keyboard buttons and Xbox buttons to be displayed on HUD.
- Staff Credits - View the game's credits.
- Middleware License - View middleware license information.
- Open-source software Licenses - View licensing information for open-source softwares.
- Six new weapons that were not in the original can be found within the game's data. They appear to be debug weapons and as such are not obtainable in normal gameplay: Godslayer (Lightning), Death Penalties (Sazh), Omnipotence (Snow), Faerie Tail (Vanille), Rising Sun (Hope), and Longinus (Fang).
Version 1.2 (December 2014)Edit
- Custom rendering features (720p, 1080p etc.).
- New graphics options.
- Shadow resolutions (up to 8192×8192).
- Anti-aliasing (up to 16x).
ReferencesEdit
- ↑http://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off
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I just installed FFXIII on my new laptop. I've never played the PC version until now.
I turned the graphics all the way up using the pre-game window - rendering real-time game-play is no problem. I'm getting well over 30fps. However, the cutscenes seem to be lagging and glitching for some reason.
What could be the cause of the cutscene lag - could it be my laptop, if not, is there anything I can do about this?
Specs:
- Intel i7 (2.4 to 3.6GHz)
- 32GB Ram
- 2x GTX 860 (SLI)
- 3x SSD Raid 0
1 Answer
Either plug in a usb controller or disable all HID-Compliant devices in the device manager.
The issue is that every couple of seconds, the game is testing all HID-compliant devices for a controller. These tests interrupt smooth video playback.
If you disable the HID-compliant devices keyboard and mouse should still function, but extra features on them (media buttons) may not.
Amy B